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NPC Generator

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Advanced [show]


Cory Bentham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, tan, dusty cloak. He keeps his long blonde hair kept up in a rat tail. His hazel eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cory is combative with any and all who dare try his patience in the slightest.

History: Cory hails from a village terrorized by drow. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has passion for adventuring and risk; and revenge

Ideals: Justice, Persistence. Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer. Occupation: Tailor

Voice: Pronounces O like U

Attributes [hide]

Cory Bentham, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)17 (+3) 13 (+1)7 (-2)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Giant, Halfling, Ignan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp. Sard (50 gp). Rose (50 gp). Freshwater pearl (14 gp). Sardonyx (50 gp).


Social Check DCs


Hugh Sharps, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is short and blonde. His otherwise smooth face is marked with small tiny scars.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. When he's not drinking or sleeping the drinks off, he's doing music.

History: Hugh hails from a village terrorized by dire rats. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Enemies, Job. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Hugh Sharps, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +4, History +4
Senses Passive Perception 13
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


William Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a tan coat over a white low-cut shirt, and a feathered hat upon his head. He has a slight overbite and is overall scrawny. His red hair, when down, is lengthy. His half smiles and gray eyes are beguiling and draw you in.

Personality: While he acts the brute, he is far gentler than he would appear. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was always a brilliant, if unscrupulous mind. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Banker

Voice: French accent

Attributes [hide]

William Brandon, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 9 (-1)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +0, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Arnold Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). His silver hair is drawn into a tight pony tail with a rose scrunchie. His amber eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Guard business at a young age. He helped his father out around the business and became quite the natural. By chance he met his brother recently and the two have been together since.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Shy. Bonds: Job, Family, Adventurer. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Arnold Livingstone, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)10 (+0) 15 (+2)14 (+2)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Guy Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey coat over a brown low-cut shirt, and a deerstalker hat upon his head. His red hair has been sun bleached extensively. His hazel eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is harsh and unforgiving.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Sellsword and found it very stressful. He has drifted from career to career and currently works as a Sellsword.

Motivation: He loathes his own lifestyle; and to be a cook again

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Enemies, Job. Occupation: Sellsword

Voice: Uses sign language

Attributes [hide]

Guy Tattersall, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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