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NPC Generator

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Advanced [show]


Geoffrey Ainsley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears bulky white painted plate armor. His chestnut hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can't help but pocket interesting objects he comes across

History: He was born blind and as such lacked many opportunities for work. He moved out south to avoid the crime he committed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record. Occupation: Painter

Voice: Scratchy, weak

Attributes [hide]

Geoffrey Ainsley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)17 (+3) 12 (+1)10 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Sylvan, Auran, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 60 pp.


Social Check DCs


Kyle Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears a white wide-brimmed hat and white clothes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. With bright auburn hair and a scraggly beard. His face is scarred and worn.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Kyle took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Butcher soon after.

Motivation: Balancing his hectic life and new Butcher responsibilities is difficult.

Ideals: Joker, Gifted. Flaws: Ugly, Addict. Bonds: Job. Occupation: Butcher

Voice: Irish accent

Attributes [hide]

Kyle Fawcett, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. Golden yellow topaz (1200 gp). 1 Masterwork Common Melee.


Social Check DCs


John Marlee, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His tied-back hair is brown. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a brothel owner, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Opinionated, Justice, Impeccable. Bonds: Mentor. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

John Marlee, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)17 (+3) 16 (+3)13 (+1)
Skills Religion +5, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Terran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Anthony Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a pastel shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has styled his white hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Anthony lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his sister; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Antagonistic, Ugly. Bonds: Family, Immigrant. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Anthony Hartford, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)11 (+0) 11 (+0)7 (-2)
Skills Investigation +2, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Don Blakeley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His blonde hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He is irascible and easily irritated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Navigator business at a young age. His childhood dream was to be a Dyer, but he was a colossal failure. He has never given up on his singing dream.

Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Eastern European accent

Attributes [hide]

Don Blakeley, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Iolite (50 gp).


Social Check DCs

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