Guy Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his long auburn hair kept up in a rat tail. This violet eyed westerner is not easily forgotten.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. When Guy reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.
Motivation: He's looking for his big break; and wants to work out more often
Ideals: Athletic, Disciplined. Bonds: Rich, Military, Adventurer. Occupation: Sage
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 11000 cp.
Shane Halsey, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears a black armored body suit, with a simple brown line shooting up and back down. He has a hunchback. His red hair is cut jaggedly and amateurishly. He has hazel eyes and a black hat with a brown feather.
Personality: He speaks before he thinks and is too direct. He has a small toy that he constantly fidgets with.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Bounty Hunter father left him crippled. He's since become an addict/alcoholic.
Motivation: To prove his worth to the world.
Flaws: Ugly, Impulsive, Addict, Disease. Occupation: Animal Trainer
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Citrine (50 gp). Red spinel (150 gp). Brown-green garnet (150 gp).
Nicholas Tindall, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. His hair is blonde and very short. He wears a mask on his face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others.
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Weaver
Voice: German accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 3 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 5 (-3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Thomas Ogden, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large tan jacket. He carries with him a set of shields on his belt, each one with a topaz on the hilt. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are hazel.
Personality: He will rave to anyone who will listen. Thomas is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Thomas was born with his father's beautiful face. His necromantic abilities were realized during a raid on his village. By chance he met his brother recently and the two have been together since.
Motivation: Wishes to resurrect an old love; and his relatives are trying to arrange a marriage
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Family, Attractive, In love. Occupation: Carter
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 10 (+0) | 4 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Emerald (800 gp). Tourmaline (160 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Gomory Davenport, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, and carries maces. His chestnut hair is styled in orderly dreadlocks. His eyes are likewise amber.
Personality: He acts crazy and hedonistic. He is harsh and unforgiving.
History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Poor, Military. Occupation: Dilettante
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!