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NPC Generator

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Advanced [show]


Drogo Dayton, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a tight fitting tan shirt and pants. His clothes are grease stained in places. His hair is brown, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invites people to come help in his community garden.

History: Born in the north his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: A rival would like him out of the picture.

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Poor, Immigrant, Attractive. Occupation: Servant

Voice: Speaks through clenched teeth

Attributes [hide]

Drogo Dayton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Drogo Kent, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his hair in dreadlocks. He has a dull look in his blue eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His job bores him to no end. He has decided to make it more interesting.

History: A powerful slaver made him what he is. He moved out west to avoid the crime he committed. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a rival would like him out of the picture

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Mentor. Occupation: Crown-heir

Voice: German accent

Attributes [hide]

Drogo Kent, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)8 (-1) 14 (+2)14 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Trey Remington, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a grey costume with the symbols of magic on his torso. He has a small bristly mustache and wavy red hair. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Mortician. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Human conditions. He struck the Mortician job and began his own company from there.

Motivation: He is content.

Flaws: Ugly, Mundane, Racist. Bonds: Job, In love. Occupation: Mortician

Voice: Russian accent

Attributes [hide]

Trey Remington, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)12 (+1) 6 (-2)13 (+1)
Skills Medicine +0, Stealth +3
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Reynard Moreno, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. His long brown hair is drawn into a two foot long braid. His hazel eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a minor phobia of water and hates getting wet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.

Motivation: Find a way to reverse the transformation of his sister; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Family. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

Reynard Moreno, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)9 (-1) 12 (+1)15 (+2)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs


Bernard Marlowe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He sports grey clothing, slightly heavier than average wear. His long chestnut hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his sister before him, after school he went straight into learning to become a Navigator. He inherited the family business which he has now maintained for 11 years.

Motivation: Revenge; and he'd like to take his coworkers down a peg

Ideals: Gifted, Impeccable. Bonds: Rich, Job, Enemies. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Bernard Marlowe, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 5 (-3)15 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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