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Advanced [show]


Hunter Shelly, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears many layers of old clothing at all times. He is tall, broad shouldered and powerfully built. His chestnut hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses divination through singing.

History: He was born in the west. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and seeks redemption

Ideals: Impeccable, Gifted. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Hunter Shelly, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Stealth +3
Senses Passive Perception 10
Languages Common, Aquan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. A pair of silk slippers encrusted with tiny pearls. (30 gp).


Social Check DCs


Thomas Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears baggy black pantaloons and a green scarf. His red hair is drawn into a tight pony tail with a card scrunchie. His eyes, though not visible through his cowl, are brown.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in the north to a Junk Dealer, Thomas learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Junk Dealer.

Motivation: He has comitted a past crime that haunts him to this day; and wants to open a new tavern

Ideals: Athletic. Flaws: Shy, Insane. Bonds: Criminal record, Job. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Thomas Hayley, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)8 (-1) 15 (+2)14 (+2)
Skills Acrobatics +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Pink pearl (160 gp). Tiger eye turquoise (8 gp). Pink pearl (160 gp).


Social Check DCs


William Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has no hair. His green eyes have a joyful gleam in them most of the time.

Personality: William speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. William took refuge in the ruined castle and found the beat up club and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his son.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Family, Nature. Occupation: Assassin

Voice: Aggressive tone

Attributes [hide]

William Bradshaw, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Cory Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in earthy colors with a pastel and violet handkerchief worn on his left side. He wears a feathered hat to cover his moderate length auburn hair. His thin eyebrows rest above his beady green eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also hits on women, regardless of circumstances.

History: The child of northern immigrants he idolized his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world; and to settle down with his crush

Ideals: Impeccable. Flaws: Ugly, Greedy. Bonds: Has a crush, Immigrant, Rich. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Cory Brownrigg, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)6 (-2) 11 (+0)9 (-1)
Skills Intimidation +1, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Moss agate (6 gp). Freshwater pearl (6 gp). Pink pearl (70 gp).


Social Check DCs


Geoffrey Burton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a kukri. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Energy wise he seems alert and responsive.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 12 years.

Motivation: Further expansion of business.

Ideals: Optimist, Professionalism. Bonds: Attractive, Poor, Job. Occupation: Cook

Voice: Can't modulate volume

Attributes [hide]

Geoffrey Burton, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp.


Social Check DCs

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