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NPC Generator

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Advanced [show]


Wymar Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries a battered glaive and tarnished trident as well. He wears his chestnut hair up in a very large beehive style do. He has green eyes and a yellow hat with a blue feather.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Fighting. Flaws: Ugly, Forgetful, Mundane. Bonds: Rich. Occupation: Dilettante

Voice: Old thin voice

Attributes [hide]

Wymar Ansley, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 17 (+3)7 (-2)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Hugh Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a black armored body suit, with a simple green line shooting up and back down. His moppish black hair is in a traditional bowl cut. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.

History: Hugh was raised in a hard working conservative environment. He worked as a nervous Farmer and found it very stressful. He struck the Farmer job and began his own company from there.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Job. Occupation: Farmer

Voice: Dark and ominous

Attributes [hide]

Hugh Hamilton, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)9 (-1) 13 (+1)15 (+2)
Skills Athletics +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Alexandre Cason, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears baggy red pantaloons and a brown scarf. His hair is short and blonde. He has blue eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also hits on women, regardless of circumstances.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He would like to get married and retire.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Has a crush, Nature. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Alexandre Cason, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)16 (+3) 14 (+2)14 (+2)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Sylvan, Draconic, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Disguise kit.


Social Check DCs


Cory Blakely, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a robe, a symbol of death around his neck, and a greatsword on his belt. He has a long silver beard with little hanging trinkets. His amber eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Fighting, Joker, Persistence. Bonds: Enemies, Immigrant. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Cory Blakely, Male Human Fighter 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)13 (+1) 8 (-1)17 (+3)
Skills Acrobatics +6, Deception +6
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6

Possessions: 800 gp.


Social Check DCs


Ernest Morton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He wears a colorful flower in his silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He enjoys reading and quiet.

History: He got into the Junk Dealer business at a young age. In his 13th year, his parents were killed by a giants raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Human compassion; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Logical. Flaws: Antagonistic, Racist. Bonds: Attractive, Job, Enemies. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Ernest Morton, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)5 (-3) 14 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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