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NPC Generator

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Advanced [show]


Peter Alby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has the majority of his body covered in plate. His red hair is smooth and relatively long. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. He is a font of random trivia from the lore and stories he has discovered

History: Peter was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and to prove his worth to the world

Ideals: Logical. Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Peter Alby, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 18000 cp.


Social Check DCs


Ralf Whitby, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing a long, black cloak. His hair is cut close to his head. His fierce blue eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker. Flaws: Ugly, Forgetful. Bonds: Military. Occupation: Seamstress

Voice: Draws out vowels

Attributes [hide]

Ralf Whitby, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)13 (+1) 10 (+0)16 (+3)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Robert Stratford, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he sports black clothing, slightly heavier than average wear. He wears his golden hair up in a very large beehive style do. His thin eyebrows rest above his beady blue eyes.

Personality: He has always had a great fascination with Human culture. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Robert hails from a village terrorized by gnolls. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: Many gnolls want him driven away; and he is unsatisfied with his job

Flaws: Ugly, Racist, Shy. Bonds: Enemies, Job. Occupation: Barrister

Voice: Speaks in third person

Attributes [hide]

Robert Stratford, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)16 (+3) 15 (+2)9 (-1)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 12
Languages Common, Sylvan, Terran, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1800 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Bertram Merton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tan costume with the symbols of his god on his torso, he is not a threatening figure. He has a black handlebar mustache and slicked back black hair. His green eyes dart from person to person.

Personality: He is irascible and easily irritated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against giants; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Enemies. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Bertram Merton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2600 sp.


Social Check DCs


Richard Vance, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a grey and blue handkerchief worn on his right side. His moppish white hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to get laid; and money/treasure

Ideals: Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Rich, Has a crush. Occupation: Barkeep

Voice: German accent

Attributes [hide]

Richard Vance, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)13 (+1) 16 (+3)10 (+0)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp.


Social Check DCs

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