Heward Lester, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, typically a more casual-formal manner. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Heward was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Philantrophist, Optimist. Bonds: Attractive, In love. Occupation: Engraver
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Lewis Yeardley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears silk and lounges about seductively. His hair is brown and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He plays an instrument quite well.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He moved from fad to fad and when he turned 15 he discovered poetry. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Lewis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Fletcher
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Guy Hale, Male Human [Permalink]
Personal [hide]
Description: He wears white painted combat armor at almost all times. His red hair is greasy and uncared for. His blue eyes lackadaisically let the world flow into them.
Personality: Guy wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Gifted from a young age, Guy studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's in love.
Ideals: Disciplined, Logical, Gifted. Flaws: Ugly. Occupation: Dyer
Voice: Russian accent
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp.
Thomas Webley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is typically in his Fortune-teller uniform. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Thomas was raised in a hard working conservative environment. His childhood dream was to be a Unemployed, but he was a colossal failure. He has worked as a Fortune-teller like his father before him.
Motivation: Wants to open a new tavern.
Ideals: Justice. Flaws: Ugly. Bonds: Job, Family. Occupation: Fortune-teller
Voice: Stutters
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Ignan, Orc, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 3200 sp.
Diggory Cooper, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears tight fitting clothing which further accentuates his frame. He wears a wide-brimmed hat to cover his moderate length auburn hair. His eyes are gray.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Diggory was born with his father's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He got away from his former life and has fallen to alcoholism.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Addict. Bonds: Attractive, Rich, Criminal record. Occupation: Tanner
Voice: Indian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 30000 sp. 1 Minor magic item.
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