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NPC Generator

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Advanced [show]


Drogo Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. He wears an eyepatch.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Greedy. Bonds: Rich. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Drogo Westcott, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)8 (-1) 12 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Silk rope.


Social Check DCs


Henry Walcott, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a fancy green suit. His clothes are grease stained in places. His golden hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise violet. His teeth are white and perfect.

Personality: He dislikes all the random violence that takes place in the south. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Pacifist, Gifted, Artistic. Bonds: Attractive, Poor, Immigrant. Occupation: Stableman

Voice: Booming voice

Attributes [hide]

Henry Walcott, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 12000 cp. 1 Spyglass. 1 Masterwork Musical instrument. 1 Silver holy symbol. 1 Climber’s kit.


Social Check DCs


Kody Snowdon, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars, and sports empty pouches on his belt. With a patchy white beard and wild white hair. He is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and to share knowledge with the world

Ideals: Entrepeneur, Logical. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kody Snowdon, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 12 (+1)9 (-1) 8 (-1)13 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 30000 sp.


Social Check DCs


Roland Palomarez, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears professional attire. He has a long golden beard with little hanging trinkets. He has amber eyes.

Personality: He is fixated on the number 58. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Opinionated. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Roland Palomarez, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 11 (+0)8 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Henry Gresham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He sports black clothing, slightly heavier than average wear. He wears his white hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He receives visions of the future at random moments

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since lost track of the people in his past.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Gifted. Bonds: Attractive, Poor, Religious. Occupation: Layabout

Voice: Smoker's lung

Attributes [hide]

Henry Gresham, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 13 (+1)8 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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