Frederick Hampton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is brown, silky, and of moderate length. His brown eyes dart from person to person.
Personality: He is extraordinarily eccentric. He has all his life been fascinated with writing.
History: Born in the west his family was never financially stable. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He is not mentally stable, and does not behave rationally; and he is a bit of a kleptomaniac
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Poor, Criminal record. Occupation: Miller
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 9 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
Possessions: 15000 cp. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.
Patrick Blankley, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His whole body is exceptionally muscular. He keeps his long red hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A freak accident while working with his Merchant father left him crippled. He left for the west, certain he would find work there.
Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well
Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Attractive, Family. Occupation: Slave Trader
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2600 sp. 1 Climber’s kit. 1 Simple lock. 1 Backpack.
Miles Warwick, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a tight fitting violet shirt and pants. He wears a deerstalker hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He exudes charisma. He is a tour de force of persuasion. His job bores him to no end. He has decided to make it more interesting.
History: Miles was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and meet up once more with his childhood friend
Flaws: Insane. Bonds: Attractive, Adventurer, Criminal record, Poor. Occupation: Cook
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 300 gp. Banded agate (8 gp). Aquamarine (900 gp).
Everard Langley, Male Human [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with top hat, and sports empty pouches on his belt. His auburn hair is thinning but still full. His gray eyes are slightly larger than normal.
Personality: He exudes charisma. He is a tour de force of persuasion. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Everard is combative with any and all who dare try his patience in the slightest.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.
Motivation: Someone believes him a fraud; and a deep hatred of gnolls
Ideals: Justice, Gifted. Flaws: Insomniac. Bonds: Attractive, Enemies. Occupation: Spy
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 10 (+0) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Manfred Stanley, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He carries a battered shortspear and tarnished scythe as well. He wears a top hat to cover his moderate length golden hair. He has a tattooed face.
Personality: Calm and collected, he is a well trained Laborer. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He got into the Laborer business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Manfred grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Manfred. He has set out to sabotage the competition.
Motivation: Seeks redemption; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Laborer
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Infernal, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 10000 cp. Iolite (70 gp). Sard (70 gp). Black pearl (900 gp). Blue quartz (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!
