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Advanced [show]


Anselm Carlisle, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fancy green suit. He has white hair. His eyes are green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Anselm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Anselm's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: Someone believes him a fraud.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Anselm Carlisle, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)8 (-1) 14 (+2)17 (+3)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Reynard Dudley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his blonde hair up. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: Retire the richest man in the south; and expand his business

Ideals: Passionate, Entrepeneur. Flaws: Addict, Secretive. Bonds: Attractive, Poor. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Reynard Dudley, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)10 (+0) 10 (+0)15 (+2)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bertram Blakeley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt, marred by chocolates. His silver hair is greasy and uncared for. His green eyes dart from person to person.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Bertram took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Family. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Bertram Blakeley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)13 (+1) 7 (-2)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 800 sp. Sardonyx (50 gp). Smoky quartz (50 gp). Peridot (50 gp).


Social Check DCs


Adam Stanley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny topaz earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot resist a sob story and will often dote over anyone who has one.

History: He is the product a well kept family trust fund and as such has never really known need. Adam was born on a far southern desert where he grew up under the tutelage of his mother, an expert Sailor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Immigrant, Rich. Occupation: Sailor

Voice: Australian accent

Attributes [hide]

Adam Stanley, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Clerebold Bristol, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man is wearing a long, white, dusty cloak. His golden hair and beard is wavy and long. He is baby faced.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Job, Rich, Adventurer. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Clerebold Bristol, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 7 (-2)15 (+2) 16 (+3)14 (+2)
Skills History +4, Stealth -1
Senses Passive Perception 13
Languages Common, Auran, Celestial
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: Moonstone (50 gp).


Social Check DCs

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