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NPC Generator

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Advanced [show]


Lance Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears just a white suit. His blonde hair is drawn into a tight pony tail with a rose scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the west his family was never financially stable. Like his mother and his sister before him, after school he went straight into learning to become a Navigator. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: Expand his business.

Ideals: Impeccable. Bonds: Poor, Job. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Lance Garrick, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)16 (+3) 15 (+2)13 (+1)
Skills Investigation +5, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Malachite (13 gp). Malachite (13 gp). Coral (140 gp). 1 Average lock.


Social Check DCs


Patrick Dumph, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His brown hair is cut short. He is baby faced.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Gifted. Flaws: Greedy, PTSD. Bonds: Attractive, Rich. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Patrick Dumph, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)11 (+0) 11 (+0)8 (-1)
Skills Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Roland Rayden, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He dresses in tan turtlenecks beneath a pastel coat with green slacks. He has a hunchback. His hair is golden and curly. His eyes are likewise gray.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gifted from a young age, Roland studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Farmer job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and wishes to resurrect an old love

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, In love. Occupation: Farmer

Voice: Dark and ominous

Attributes [hide]

Roland Rayden, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Banded agate (11 gp). Moss agate (11 gp). Freshwater pearl (11 gp). Rhodochrosite (11 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Shane Bradford, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. His hair, while still mostly blonde, has prominent grey streaks. His fierce hazel eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is afraid of women and trembles around them

History: The child of a Herbalist, who enjoyed hunting, Shane was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and an old rival family wants him found

Flaws: Shy. Bonds: Nature, Adventurer, Family. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Shane Bradford, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 10 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)12 (+1) 17 (+3)16 (+3)
Skills Persuasion +5, Survival +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Manfred Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a large violet jacket. His hair is long and chestnut with streaks of red, and is pulled back with small violet clips. His beard is red, braided, and well cared for. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Flaws: Fearful. Bonds: Poor, Adventurer, Enemies. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Manfred Coombs, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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