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Advanced [show]


Alexandre Yardley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears yellow cloth garments or leather armor. His hair is always cut to a buzz. He has several tiny amethyst earrings on each ear.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with a lost civilization.

History: Alexandre was born in the west. At a young age he loved to build and create. Alexandre was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has dedicated himself to building a better trade route.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist, Persistence. Bonds: Rich, Adventurer, Religious. Occupation: Fortune-teller

Voice: Spits and sputters

Attributes [hide]

Alexandre Yardley, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)17 (+3) 7 (-2)12 (+1)
Skills Insight +0
Senses Passive Perception 8
Languages Common, Aquan, Druidic, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Star rose quartz (50 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Gomory Compton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male typically wears white cloth garments or leather armor. He is tall, broad shouldered and powerfully built. With bright brown hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Gomory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gomory hails from a village terrorized by brigands. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic, Optimist. Bonds: In love, Enemies, Immigrant. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Gomory Compton, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Theobald Altham, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to loving parents in a slum to the west. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Family, Poor. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Theobald Altham, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)13 (+1) 6 (-2)10 (+0)
Skills Animal Handling +0, Stealth +2
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Richard Rodney, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is wearing a long, tan, dusty cloak. His silver hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born into a rich family. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Rich, Job. Occupation: Sage

Voice: Smoker's lung

Attributes [hide]

Richard Rodney, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 5 (-3)7 (-2)
Skills Investigation +3, Survival -1
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Kyle Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. His black hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: Kyle is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Kyle has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to reunite with his old friends

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Scribe

Voice: Dark and ominous

Attributes [hide]

Kyle Stanford, Male Human Fighter 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)16 (+3) 9 (-1)13 (+1)
Skills Deception +4, Medicine +2
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Terran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 300 gp. Deep blue spinel (300 gp). 1 Minor magic item.


Social Check DCs

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