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NPC Generator

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Advanced [show]


Gomory Weston, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He has the majority of his body covered in plate, marred by sweets. His hair, while still mostly blonde, has prominent grey streaks. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He acts crazy and hedonistic. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Addict, Hedonist, Antagonistic. Occupation: Brewer

Voice: Spits words with contempt

Attributes [hide]

Gomory Weston, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)8 (-1) 14 (+2)13 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 42000 sp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Theobald Badger, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears green cloth garments or leather armor. His hair is white and curly. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Someone believes him a fraud; and revenge

Flaws: Cynical, Racist, Secretive. Bonds: Nature, Enemies. Occupation: Courier

Voice: Ums and uhs a lot

Attributes [hide]

Theobald Badger, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)9 (-1) 18 (+4)16 (+3)
Skills Insight +6, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Percival Hackney, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. His black hair is cut short. His eyes are hazel.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: Money/treasure.

Ideals: Fighting, Philantrophist. Flaws: Addict. Bonds: Rich. Occupation: Junk Dealer

Voice: Gruff and masculine

Attributes [hide]

Percival Hackney, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Blue quartz (4 gp). Emerald (500 gp). Brown-green garnet (70 gp). 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Anthony Law, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a faded coat and loose pants complete with Stetson hat, marred by sweets. He wears his hair in dreadlocks. His fierce amber eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Interpreter. He believes the world needs to unite to get rid of illithids once and for all.

History: Gifted from a young age, Anthony studied abroad. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and to be a doctor again

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies, Rich. Occupation: Interpreter

Voice: Squeaky

Attributes [hide]

Anthony Law, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)12 (+1) 12 (+1)9 (-1)
Skills History +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Climber’s kit. 1 Superior lock.


Social Check DCs


Chad Riley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. His golden hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Dyer. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Chad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his sister before him, after school he went straight into learning to become a Dyer. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and he has passion for adventuring and risk

Bonds: Job, Adventurer, Poor, Enemies, Military. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Chad Riley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Jade (140 gp). Rock crystal (20 gp). 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument. 1 Healer’s kit.


Social Check DCs

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