Randal Spaulding, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy tan pantaloons and a grey scarf. His white hair is still thick. His thin eyebrows rest above his beady brown eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a xeno-phobe, disliking non-Humans.
History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Flaws: Ugly, Shy, Racist, Insane. Bonds: Rich. Occupation: Mortician
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Aquan, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 500 sp.
Clerebold Darby, Male Human [Permalink]
Personal [hide]
Description: He likes to wear green tank tops with black pants. He has a golden handlebar mustache and slicked back golden hair. His eyes are a pleasant blue.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a great chef.
History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. He now travels the world, in search of power and loot.
Motivation: He wants to get laid; and he has passion for adventuring and risk
Ideals: Joker, Gifted, Persistence. Bonds: Adventurer, Has a crush. Occupation: Barkeep
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Alex Blakely, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He usually wears his brown robe and has his scythe always slung over his shoulder. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Alex hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Artistic, Logical. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Sage
Voice: Sensual and smooth
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 11 (+0) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Charles Weston, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His skin is fair and his fingers are delicate and long. He wears his silver hair up in a very large beehive style do. He has a dull look in his green eyes.
Personality: He is very quiet and rarely speaks above a whisper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised in a white middle class family as the only child. Through the years after Charles was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Charles's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He seems to be bored by most things; and he's repulsed by the pc
Flaws: Shy, Antagonistic, Mundane. Bonds: Attractive, Mentor. Occupation: Adventurer
Voice: Irish accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Hugh Conway, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is renowned for his bright black suits and hats. He wears his blonde hair down. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.
History: Hugh was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He has drifted from career to career and currently works as a Painter.
Motivation: His religion dominates his actions; and he's looking for his big break
Flaws: Ugly, Shy. Bonds: Adventurer, Job, Nature, Religious. Occupation: Painter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 5 (-3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
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