Hubert Hadlee, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a large green jacket. His moppish silver hair is in a traditional bowl cut. His eyes are a pleasant gray.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He got into the Merchant business at a young age. He helped his mother out around the business and became quite the natural. He now travels the world, in search of power and loot.
Motivation: Sabotage a competitor.
Flaws: Terse, Impulsive. Bonds: Job, Adventurer. Occupation: Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2900 sp. Silver chalice with lapis lazuli gems (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).
Miles Easton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. His ears are large.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Energy wise he seems alert and responsive.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He has built up a small fortune and can afford his own way.
Motivation: Human compassion; and money/treasure
Ideals: Professionalism, Artistic. Flaws: Ugly, Secretive, Racist. Bonds: Rich. Occupation: Apothecary
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Undercommon, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1500 sp.
Bernard Alby, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. He has shaved his head bald. He has a tattooed face.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a ruthless business man, a trait he acquired from his mother.
History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and wants to work out more often
Ideals: Athletic, Entrepeneur. Bonds: Rich, Attractive, Military, Adventurer. Occupation: Cartwright
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp. Smoky quartz (60 gp). 1 Half-Plate.
Wymar Heiser, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. His hair, while still mostly golden, has prominent grey streaks. He has a dull look in his gray eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His first spouse was a Bricklayer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Wants to raise his children well.
Ideals: Justice, Artistic. Bonds: Attractive, Family, Religious. Occupation: Layabout
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4
Possessions: 400 gp. Chalcedony (70 gp). Silver pearl (50 gp). Tiger eye turquoise (8 gp). Sardonyx (70 gp). 1 Minor magic item.
Roland Quinton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a pastel vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a very good compulsive liar and kleptomaniac.
History: When he was but 6 years old his parents immigrated from the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He left for the north, certain he would find work there.
Motivation: An old rival family wants him found.
Flaws: Ugly, Shy. Bonds: Criminal record, Immigrant, Family. Occupation: Ploughman
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 7 (-2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 7000 cp.
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