Conrad Carlton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a worn and beaten armor. He wears a wide-brimmed hat to hide his balding. He is very pretty but has cold, dead eyes.
Personality: Conrad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Conrad was born in the north. At a young age he loved to build and create. When Conrad reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: To prove his worth to the world.
Ideals: Artistic, Persistence. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Dyer
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 16 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 5 (-3) | 7 (-2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 800 gp.
Manfred Mitchell, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his chestnut hair down. His ears are large.
Personality: Manfred speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Gifted from a young age, Manfred studied abroad. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Fighting, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Dilettante
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 15000 cp.
Randal Beitz, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. He has no hair. He has blue eyes and a violet hat with a black feather.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Randal was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his old friends; and further expansion of business
Flaws: Ugly. Bonds: Rich, Job, Immigrant, Adventurer. Occupation: Performer
Voice: French accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Terran, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Cory Presley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. He has styled his chestnut hair well, parting it to the left. His eyes are gray.
Personality: He is extraordinarily eccentric. He works hard and plays hard.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy.
Flaws: Insane, Hedonist. Bonds: Rich, Job, Nature. Occupation: Knight
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Draconic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: 15000 cp.
Heward Marlowe, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a yellow suit, brown shirt, and black tie. His hair is short and brown. His ears are large.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not believe in violence as a means to an end. He is a dedicated Cook but believes his peers are too gung-ho.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Pacifist, Fighting. Flaws: Ugly. Bonds: Religious. Occupation: Cook
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Azurite (16 gp). 2 Alchemist’s fire. 4 Antitoxin.
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