Roger Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He has a large black mantle and cape that has been intricately interwoven into his grey robe, marred by teas. He has a very tight haircut. His eyes are violet and beady.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in a small village he learned the ways of the warrior from his father. In his youth he was a Scribe, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He then took over the family business and is one of the better Shoemaker for hire.
Motivation: He'd like to take his coworkers down a peg; and to be a scribe again
Ideals: Joker, Fighting. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Shoemaker
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Aquan, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
Dean Sherwood, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a very tight haircut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a font of random trivia from the lore and stories he has discovered
History: He was born several months after his mother was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To share knowledge with the world.
Ideals: Athletic, Logical, Entrepeneur. Flaws: Ugly. Bonds: Military. Occupation: Glassblower
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Tim Southey, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears a red costume with the symbols of magic on his torso, and his gloved hand is found clutching a glaive. His hair is white and curly. His eyes are likewise amber. His teeth are white and perfect.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to loving parents in a slum to the north. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.
Motivation: Wants to work out more often.
Ideals: Philantrophist, Athletic. Flaws: Depressed. Bonds: Attractive, Poor. Occupation: Mercenary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Ignan, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Thomas Darlington, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is still thick. He has a dull look in his violet eyes.
Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. He pushes his goals aggressively. He is also a coward if confronted.
History: Thomas was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Revenge; and to reunite with his old friends
Flaws: Fearful. Bonds: Job, In love, Adventurer, Enemies. Occupation: Tanner
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
Possessions: 14000 cp.
Anselm Barton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in yellow turtlenecks beneath a tan coat with white slacks. He has done his best to style his brown hair to look like a famous performer. His brown unseeing eyes seem to look past you.
Personality: A deeply religious man he believes everything happens for a reason. When he's not drinking or sleeping the drinks off, he's doing singing.
History: A powerful slaver made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Artistic. Flaws: Disease. Bonds: Religious, Mentor, Attractive. Occupation: Farmer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Dwarven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Gold and topaz bottle stopper cork (500 gp).
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