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Advanced [show]


Clerebold Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. He wears his blonde hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.

Motivation: He's in love; and money/treasure

Flaws: Disease. Bonds: Rich, Attractive, Family, Has a crush. Occupation: Mason

Voice: Laughs frequently while speaking

Attributes [hide]

Clerebold Garrick, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Gunter Northcott, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of sais on his belt, each one with a topaz on the hilt. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Server

Voice: Speaks with a cold

Attributes [hide]

Gunter Northcott, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp. Jade (90 gp). Coral (90 gp). Red-brown spinel (90 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thomas Barclay, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears just a brown suit, and his gloved hand is found clutching a falchion. His red hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. He was taken as a slave by a traveling circus and forced to perform He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Adventurer, Slave. Occupation: Sculptor

Voice: Speaks with a cold

Attributes [hide]

Thomas Barclay, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)12 (+1) 15 (+2)8 (-1)
Skills Acrobatics +1, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 18000 cp.


Social Check DCs


Hunter Hayden, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. His chestnut hair, when down, is lengthy. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gifted student he started as a Shepherd, but he got bored and became a Laborer. He has set out to sabotage the competition.

Motivation: To be a Shepherd again; and he is currently in port desperately looking for someone to get him out

Ideals: Passionate. Flaws: Addict. Bonds: Slave, Immigrant, Religious, Job. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Hunter Hayden, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 sp. Moss agate (15 gp). 3 Antitoxin. 3 Antitoxin.


Social Check DCs


Robert Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a small hat to hide his balding. He wears an eyepatch.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Mentor. Occupation: Crown-heir

Voice: Laughs frequently while speaking

Attributes [hide]

Robert Breeden, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)17 (+3) 15 (+2)15 (+2)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Goblin, Halfling, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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