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NPC Generator

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Advanced [show]


Clerebold Darlington, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white cloak and cross-gartered red stockings. His silver hair is matted, messy, and big. His green unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Clerebold was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Clerebold's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Disease, Antagonistic. Occupation: Healer

Voice: Sleepy voice

Attributes [hide]

Clerebold Darlington, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)17 (+3) 15 (+2)11 (+0)
Skills Deception +2, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Giant, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 3 Holy water. 3 Smokesticks.


Social Check DCs


Gerald Cooper, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. His white hair is singed and shortened. His eyes are blue and catlike.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and retire the richest man in the south

Ideals: Pacifist, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Map Maker

Voice: Prounounces S like Z

Attributes [hide]

Gerald Cooper, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)7 (-2) 14 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Amethyst (150 gp).


Social Check DCs


Henry Conway, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His white hair is cut short with large spiked bangs in the front. His hazel eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He plays an instrument quite well.

History: Henry was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A freak accident while working with his Gardener mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and he feels the way he acts is they only way to get by in the world

Ideals: Optimist, Artistic. Flaws: Disease. Bonds: Poor. Occupation: Sellsword

Voice: Sore throat, cough

Attributes [hide]

Henry Conway, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)8 (-1) 18 (+4)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Golden yellow topaz (300 gp). Tiger eye turquoise (16 gp).


Social Check DCs


Adam Read, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His whole body is exceptionally muscular. His black hair is long and unkept. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A skeptical and narcissistic man, Adam's first love is himself. His second love is also himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the north was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Optimist. Flaws: Ugly, Addict. Bonds: Immigrant, Mentor. Occupation: Dilettante

Voice: Draws out vowels

Attributes [hide]

Adam Read, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)13 (+1) 14 (+2)16 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 27000 cp.


Social Check DCs


Tim Fulton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean pastel cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy brown hair. His eyes, though not visible through his cowl, are gray.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a criminal king-pin and mafia family Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Bonds: Attractive, Adventurer, Criminal record. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Tim Fulton, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)17 (+3) 12 (+1)10 (+0)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll, Infernal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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