Shane Willoughby, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His skin is also unnaturally pale. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His fierce green eyes like to dwell on things.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has all his life been fascinated with singing.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Through the years after Shane was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Shane's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Spice Merchant
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 2500 sp. Coral (130 gp). Star rose quartz (20 gp). Coral (130 gp).
Roger Kensley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears green painted combat armor at almost all times. His hair is cut close to his head. His face is covered beneath a completely black helmet.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Roger was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers
Ideals: Impeccable. Flaws: Fearful. Bonds: Family, Rich. Occupation: Carter
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 30 pp. Tiger eye turquoise (11 gp).
Anselm Clare, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears loose pants and a collared shirt complete with sweater beneath his coat. He has moderate length chestnut hair. He wears crescent spectacles with a black brim.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to fit into much smaller and tighter spaces than normal.
History: Anselm was raised in a hard working conservative environment. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Shy. Bonds: Job. Occupation: Junk Dealer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 6 (-2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 900 sp. 1 Banded mail. 1 Masterwork Heavy wooden shield.
Gerard Weld, Male Human [Permalink]
Personal [hide]
Description: 5'0" and muscular, this eastern man wears dark leathers with embroidery. His chestnut hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy.
Ideals: Athletic. Flaws: Ugly, Sensitive. Bonds: Rich, Military. Occupation: Miner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Wymar Yeardley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his chestnut hair up. His eyes are likewise violet. His teeth are white and perfect.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has all his life been fascinated with music.
History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure.
Ideals: Athletic, Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Beggar
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2200 sp. Aquamarine (800 gp). Red-brown spinel (40 gp). Sardonyx (80 gp). 2 Alchemist’s fire. 4 Antitoxin. 3 Thunderstones.
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