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Advanced [show]


Conrad Acton, Male Human [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his red robe. His blonde hair is cut short with large spiked bangs in the front. His eyes are brown.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Conrad hails from a village terrorized by illithids. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Conrad took refuge in the ruined castle and found the beat up longbow and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: He'd like to take his coworkers down a peg; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Antagonistic, Insane. Bonds: Enemies, Nature, Job. Occupation: Healer

Voice: American accent

Attributes [hide]

Conrad Acton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 5 (-3)11 (+0) 6 (-2)17 (+3)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


William Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a worn and beaten armor. His moppish chestnut hair is in a traditional bowl cut. His eyes are likewise amber. His teeth are white and perfect.

Personality: He never swears and excessively uses polite adverbs when speaking. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 9 years.

Motivation: Wants to open a new tavern; and balancing his hectic life and new weaver responsibilities is difficult

Ideals: Optimist. Bonds: Attractive, Job, Religious, Mentor. Occupation: Weaver

Voice: Pirate accent

Attributes [hide]

William Wentworth, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)15 (+2) 5 (-3)14 (+2)
Skills Acrobatics +2, Perception -1
Senses Passive Perception 9
Languages Common, Abyssal, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Black pearl (1000 gp). Obsidian (8 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Cory Blythe, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean violet cloak covering his clean studded leather. His long chestnut hair reaches down to his waist. His eyes are green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the west, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He hasn't been sleeping well lately.

Motivation: Doesn't want to be a Ploughman and was forced into it by his family; and to reunite with his absent mother

Ideals: Opinionated. Flaws: Insomniac. Bonds: Immigrant, Family. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Cory Blythe, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)12 (+1) 9 (-1)15 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Guy Braxton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing colorful clothing, dressed as a Bricklayer. He has done his best to style his white hair to look like a famous performer. His face is scarred and worn.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Energy wise he seems alert and responsive.

History: Born in the west to a Bricklayer, Guy learned a great deal about his father's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Adventurer, Job, In love. Occupation: Bricklayer

Voice: Excited and jittery

Attributes [hide]

Guy Braxton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Rose (70 gp). Banded agate (8 gp).


Social Check DCs


Theobald Altham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. His chestnut hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He has always had a great fascination with Human culture. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Theobald was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Theobald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Theobald. By chance he met his sister recently and the two have been together since.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Athletic, Fighting. Flaws: Racist. Bonds: Criminal record, Family. Occupation: Bowyer

Voice: Old Prospector

Attributes [hide]

Theobald Altham, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 8000 cp.


Social Check DCs

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