Gerard Abram, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has chestnut hair. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is a hateful person. He taunts others and blames them for his problems. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the north his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Poor, Attractive. Occupation: Shepherd
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
John Elton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tattered old clothes. His black hair is styled in orderly dreadlocks. His hazel eyes are slightly larger than normal.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: A deep hatred of drow.
Ideals: Persistence. Flaws: Ugly, Disease, Insomniac. Bonds: Enemies. Occupation: Ploughman
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 500 sp.
Clerebold Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. With a patchy white beard and wild white hair. His eyes are a pleasant violet.
Personality: He likes to make people angry or surprised. He is a font of random trivia from the lore and stories he has discovered
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Clerebold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He doesn't get along with people that don't share his tastes; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Logical, Impeccable. Flaws: Antagonistic, Ugly. Bonds: Enemies. Occupation: Fortune-teller
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Infernal, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3200 sp.
Raymond Preston, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'4" and wears clothing that is held on in multiple layers but all of it is in poor condition. His left hand appears badly burned and disfigured. He wears his brown hair up in a very large beehive style do. His thin eyebrows rest above his beady brown eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Many orcs want him driven away; and to clean up the streets
Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Guardian. Occupation: Priest
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Aquan, Terran, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2000 cp.
Hubert Oakley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His skin is fair and his fingers are delicate and long. He keeps his long chestnut hair kept up in a rat tail. His blue eyes are passionate and lively.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: When he was but 6 years old his parents immigrated from the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To unite with his sister; and find a way to reverse the transformation of his sister
Flaws: Disease, Secretive. Bonds: Immigrant, Mentor, Family. Occupation: Knight
Voice: Russian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 800 sp.
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