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NPC Generator

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Advanced [show]


Miles Lindsay, Male Human [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his tan robe. He carries with him a set of whips, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears a Stetson hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: Miles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also is a firm believer in the manly ideal.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world.

Ideals: Fighting, Extrovert, Persistence. Flaws: Impulsive. Bonds: Poor. Occupation: Roofer

Voice: Ums and uhs a lot

Attributes [hide]

Miles Lindsay, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Jet (40 gp). Chalcedony (60 gp).


Social Check DCs


Henry Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his chestnut hair well, parting it to the right. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He is a ruthless business man, a trait he acquired from his father.

History: Henry was born in the south. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He's in love; and wants a kiss

Ideals: Opinionated, Entrepeneur, Persistence. Bonds: Family, Has a crush. Occupation: Adventurer

Voice: Old Prospector

Attributes [hide]

Henry Wakefield, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)11 (+0) 18 (+4)11 (+0)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Trym Tickle, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears blue painted combat armor at almost all times. Beneath his clothing is a huge mess of scar tissue. His blonde hair is greasy and uncared for. His brown eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He receives visions of the future at random moments

History: Trym was raised in a hard working conservative environment. After coming to the age of reason, Trym took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly. Bonds: Slave, Job. Occupation: Bounty Hunter

Voice: Farmer accent

Attributes [hide]

Trym Tickle, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)13 (+1) 11 (+0)15 (+2)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Nicholas Skelton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a grey coat over a tan low-cut shirt, and a top hat upon his head. He wears his red hair up. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To end his boredom.

Ideals: Artistic. Flaws: Selfish, Mundane. Bonds: Family. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Nicholas Skelton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)12 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bertram Upton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a shortbow. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. This violet eyed southerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the south. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His father raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Retire the richest man in the south.

Ideals: Pacifist, Entrepeneur. Bonds: Attractive, Nature, Adventurer. Occupation: Fisher

Voice: Scandinavian accent

Attributes [hide]

Bertram Upton, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)15 (+2) 12 (+1)10 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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