Randal Willoughby, Male Human [Permalink]
Personal [hide]
Description: This man wears a yellow collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a penchant for wearing a ring with an oversized amber on his right hand. His brown hair is kept up in a ponytail inside a Stetson hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is calm most of the time but flees social interaction. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Shy. Bonds: Rich, Criminal record, Military, In love. Occupation: Herbalist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Don Hadlee, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'6" and wears a blue cloak and cross-gartered yellow stockings. His right hand appears badly burned and disfigured. His red hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Born in the south his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Priest job and began his own company from there.
Motivation: A deep hatred of orcs.
Bonds: Attractive, Job, Enemies, Poor. Occupation: Priest
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Freshwater pearl (6 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Norman Barclay, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a yellow vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His chestnut hair, when down, is lengthy. His face is covered beneath a completely black helmet.
Personality: He is mildly Human supremacist, though he does not identify as such. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants a kiss; and he would like to get married and retire
Flaws: Racist. Bonds: Rich, Immigrant, Has a crush. Occupation: Bounty Hunter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 60 pp. Sard (70 gp). Blue quartz (6 gp).
Anselm Burton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a brown vest and prefers red and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is heavily combed to the left. This brown eyed northerner is not easily forgotten.
Personality: Anselm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.
History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is unsatisfied with his job; and he desires power and/or immortality
Ideals: Artistic, Pacifist. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Merchant
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Masterwork Artisan’s tools. 1 Healer’s kit.
Adelard Peyton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a white wide-brimmed hat and white clothes. He has styled his brown hair well, parting it to the left. His gray eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Adelard was born in the north. At a young age he loved to build and create. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His spouse's relatives view him with great suspicion; and he desires power and/or immortality
Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Family. Occupation: Spy
Voice: German accent
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 6000 sp. 1 Minor magic item.
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