Shane Stafford, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bald on top and has large blonde tufts of hair around his ears. His thin eyebrows rest above his beady amber eyes.
Personality: He dislikes all the random violence that takes place in the west. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He became a Roofer soon after.
Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and he is greedy
Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Adventurer, Job, Rich. Occupation: Roofer
Voice: Posh accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Kyle Everly, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a blue tunic with black highlights, and long white pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. He wears his auburn hair up in a very large beehive style do. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also has developed a complete distrust of the Baker profession.
History: Kyle was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He has built up a small fortune and can afford his own way.
Motivation: To settle down with his crush; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Addict. Bonds: Job, Family, Rich, Has a crush. Occupation: Performer
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +4
Possessions: 100 gp.
Hunter Bentley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'9" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is white and very short. His amber eyes are slightly larger than normal.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and to reunite with his old friends
Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Fortune-teller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Celestial, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Sardonyx (60 gp). Deep green spinel (50 gp).
Frederick Bing, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he usually wears his red robe and has his shortbow always slung over his shoulder. With a patchy white beard and wild white hair. He has several tiny amber earrings on each ear.
Personality: Calm and collected, he is a well trained Doctor. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Antagonistic. Bonds: Rich, Job, Criminal record. Occupation: Doctor
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Heward Brent, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Marshal. He has a slight overbite and is overall scrawny. His hair is long and red with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. His hazel eyes dart from person to person to random spaces in the air.
Personality: Heward wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Flattery will make him almost putty in your hands.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Heward abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he desires power and/or immortality
Ideals: Disciplined. Flaws: Selfish. Bonds: Slave, Adventurer, Debt. Occupation: Marshal
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!