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NPC Generator

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Advanced [show]


Randal Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with feathered hat. His chestnut hair is greasy and uncared for. His eyes are hazel and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content; and he's repulsed by the pc

Ideals: Joker. Flaws: Ugly, Antagonistic, Mundane. Bonds: Nature. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Randal Marleigh, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)10 (+0) 7 (-2)16 (+3)
Skills Perception +0, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 13000 sp. Obsidian (8 gp). Freshwater pearl (8 gp). 1 Minor magic item.


Social Check DCs


Anselm Harper, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. He wears his white hair down. His eyes, though not visible through his cowl, are green.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Barber job and began his own company from there.

Motivation: To reunite with his absent father; and to be a weaver again

Ideals: Philantrophist, Fighting. Flaws: Impulsive. Bonds: Attractive, Job, Family. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Anselm Harper, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)14 (+2) 5 (-3)16 (+3)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 7
Languages Common, Terran, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1500 sp.


Social Check DCs


Diggory Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a yellow tunic with violet highlights, and long blue pants that bunch up around his shoes. His hair, while still mostly black, has prominent grey streaks. His eyes are a pleasant green.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Diggory lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: An old rival family wants him found; and he wants to get laid

Ideals: Athletic. Flaws: Mundane. Bonds: In love, Family, Job, Has a crush. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Diggory Staurheim, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 11 (+0)17 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Manfred Atherton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He has a golden handlebar mustache and slicked back golden hair. His face is covered beneath a completely black helmet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.

Motivation: He is greedy; and he's looking for his big break

Ideals: Disciplined. Flaws: Shy. Bonds: Adventurer, Rich. Occupation: Mayor

Voice: Dark and ominous

Attributes [hide]

Manfred Atherton, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)12 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


John Kimberley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, typically a more casual-formal manner. His red hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: A skeptical and narcissistic man, John's first love is himself. His second love is also himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: John lived on a farm with his mother, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered poetry. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic. Bonds: Attractive, Rich, Family. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

John Kimberley, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)16 (+3) 12 (+1)9 (-1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin, Terran, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 34000 sp. 2 Smokesticks. 2 Holy water.


Social Check DCs

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