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Advanced [show]


Everard Dryden, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tattered old clothes. He has wavy golden hair. His eyes are amber and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses divination through singing.

History: He was born a particularly ugly child, much to the horror of his parents. One day when Everard was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Everard was heart-stricken from the event, and his father started working long hours to provde for them. He was granted arcane powers by his dying sister.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Nature, Family. Occupation: Cook

Voice: Uses sign language

Attributes [hide]

Everard Dryden, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roger Walpole, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a brown armored body suit, with a simple red line shooting up and back down. He wears a broad hat to hide his balding. His eyes are likewise amber.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He also has developed a complete distrust of the Merchant profession.

History: Roger lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and expand his business

Ideals: Athletic. Bonds: Enemies, Job, Family. Occupation: Beggar

Voice: Creaky witch voice

Attributes [hide]

Roger Walpole, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Intimidation +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold dragon comb with red garnet eye (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 2 Thunderstones. 2 Thunderstones.


Social Check DCs


William Garfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light grey in addition to tight pants. His auburn hair is cut short with large spiked bangs in the front. His violet eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He works hard and plays hard.

History: Born in the south his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Impeccable. Flaws: Shy, Hedonist. Bonds: Immigrant, Poor, Adventurer. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

William Garfield, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)8 (-1) 10 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Miles Conway, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a violet cloak and cross-gartered white stockings. His auburn hair is greasy and uncared for. His brown eyes peer out from beneath his deerstalker violet hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also hits on women, regardless of circumstances.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Wants his loneliness to end.

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Has a crush, Rich. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Miles Conway, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)9 (-1) 14 (+2)12 (+1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +6

Possessions: 400 gp.


Social Check DCs


Henry Ramsey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. His auburn hair is kept up in a ponytail inside a Stetson hat. His thin eyebrows rest above his beady brown eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the south, but his parents moved at a very young age to the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and he has money and likes to spend it

Flaws: Ugly, Disease, Fearful. Bonds: Rich, Immigrant, Adventurer. Occupation: Roofer

Voice: German accent

Attributes [hide]

Henry Ramsey, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs

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