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Advanced [show]


Gerald Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a card on it. His blonde hair is lengthy. His amber eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not believe in violence as a means to an end. He is a dedicated Scribe but believes his peers are too gung-ho.

History: Gerald hails from a village terrorized by goblins. After coming to the age of reason, Gerald took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: He has comitted a past crime that haunts him to this day; and many goblins want him driven away

Ideals: Optimist, Pacifist, Gifted. Bonds: Attractive, Enemies, Criminal record. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Gerald Sheldon, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)5 (-3) 11 (+0)12 (+1)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 2 Alchemist’s fire.


Social Check DCs


Gerard Stafford, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a red coat over a brown low-cut shirt, and a Stetson hat upon his head. He is an epitome of beauty. He keeps his red hair in a pixie cut. His violet eyes peer out from beneath his Stetson red hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now spends his time doing works of charity.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Military, Adventurer. Occupation: Actor

Voice: Creaky witch voice

Attributes [hide]

Gerard Stafford, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)9 (-1) 9 (-1)14 (+2)
Skills Deception +4, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Violet garnet (200 gp). Zircon (20 gp).


Social Check DCs


Trey Lester, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, and carries clubs. His auburn hair is still thick. His gray eyes are passionate and lively.

Personality: He is mildly Human supremacist, though he does not identify as such. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends; and human compassion

Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trey Lester, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)7 (-2) 12 (+1)14 (+2)
Skills Investigation +0, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Percival Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light brown in addition to tight pants. He has auburn hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 6 years old his parents immigrated from the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He has achieved small success as a Spy.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Disease. Bonds: Immigrant, Job. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Percival Wilberforce, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills History +3, Stealth +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 80 pp. Banded agate (14 gp). Chrysoberyl (160 gp). Rose (80 gp).


Social Check DCs


Norman Hornsby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has a very tight haircut. This amber eyed northerner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast island. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He seems to be bored by most things; and he has comitted a past crime that haunts him to this day

Flaws: Mundane, Hedonist. Bonds: Immigrant, Nature, Criminal record. Occupation: Priest

Voice: Speaks through clenched teeth

Attributes [hide]

Norman Hornsby, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 11 (+0)16 (+3)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (200 gp).


Social Check DCs

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