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NPC Generator

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Advanced [show]


Don Shirley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing the road beaten gear of a warrior. His brown hair is unkempt and raggedy. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a Masseuse, his father struggled to pay the bills. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated, Optimist. Flaws: Ugly. Bonds: Poor, In love. Occupation: Carter

Voice: Speaks through clenched teeth

Attributes [hide]

Don Shirley, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)12 (+1) 14 (+2)17 (+3)
Skills Deception +5, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Bullseye lantern.


Social Check DCs


Lance Addington, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With bright brown hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Animals are drawn to him, and he is able to talk to them.

History: He was born in the east, but his parents moved at a very young age to the north. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Optimist, Gifted, Artistic. Bonds: Rich, Immigrant. Occupation: Mason

Voice: Slow speaker

Attributes [hide]

Lance Addington, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)7 (-2) 11 (+0)15 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Shane Deighton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. He carries a battered pickaxe and tarnished crossbow as well. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and retire the richest man in the west

Ideals: Fighting, Entrepeneur, Philantrophist. Bonds: Attractive, Immigrant, Rich. Occupation: Barber

Voice: Italian accent

Attributes [hide]

Shane Deighton, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)9 (-1) 15 (+2)14 (+2)
Skills Athletics +1, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 2500 sp. 1 Half-Plate. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Hugh Everly, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a black collared shirt and yellow pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears his brown hair up. His hazel eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He became a Layabout soon after.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Mundane. Bonds: Family, Job, Rich. Occupation: Layabout

Voice: Speaks with back of mouth

Attributes [hide]

Hugh Everly, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)11 (+0) 16 (+3)13 (+1)
Skills Athletics +3, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 2400 sp. 4 Antitoxin. 2 Holy water. 3 Thunderstones.


Social Check DCs


Cory Mori, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a lot of dark rich colors, with gold accents. His long blonde hair reaches down to his waist. His blue eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. He cannot resist a sob story and will often dote over anyone who has one.

History: Cory hails from a village terrorized by drow. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Many drow want him driven away; and money/treasure

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Enemies, Rich. Occupation: Healer

Voice: Tuts and clicks tongue

Attributes [hide]

Cory Mori, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)12 (+1) 16 (+3)13 (+1)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 8 Acid flasks.


Social Check DCs

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