Everard Gentry, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair has been sun bleached extensively. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Everard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Ruler job now, and dutifully fulfills any obligations he has.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and money/treasure
Ideals: Artistic. Bonds: Attractive, Slave, Rich, Job, Criminal record. Occupation: Ruler
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 7 (-2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3200 sp. 1 Darkwood Shield. 1 Banded mail. 1 Half-Plate.
Gunter Tatum, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is well dressed, but even with his fine clothing he looks run-down. With bright golden hair and a scraggly beard. He is baby faced.
Personality: Gunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tailor arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To get a good night's sleep; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Fearful, Insomniac. Bonds: Rich, Adventurer. Occupation: Tailor
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Justin Winthrop, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His auburn hair is kept up in a ponytail inside a feathered hat. His fierce amber eyes like to dwell on things.
Personality: He exudes charisma. He is a tour de force of persuasion. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Justin hails from a village terrorized by orcs. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Someone believes him a fraud; and a deep hatred of orcs
Flaws: Antagonistic. Bonds: Attractive, Mentor, Enemies. Occupation: Glassblower
Voice: Whispers
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Druidic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Patrick Dumph, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of hand crossbows on his belt, each one with a amethyst on the hilt. His brown hair has been sun bleached extensively. His violet eyes lackadaisically let the world flow into them.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is an amazing painter.
History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. He has never given up on his dancing dream.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted, Artistic. Bonds: Attractive, Nature, Slave. Occupation: Painter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2200 sp. 1 Everburning torch. 3 Alchemist’s fire.
Thomas Walpole, Male Human [Permalink]
Personal [hide]
Description: This southern man wears very tight pants and wife beaters, though occasionally he sports a brown coat. His clothes are grease stained in places. He keeps his long blonde hair kept up in a rat tail. His green eyes have a joyful gleam in them most of the time.
Personality: He likes to make people angry or surprised. He misses his home and complains about the freezing weather, even in summer.
History: He was born to loving parents in a slum to the south. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He left for the south, certain he would find work there.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Antagonistic. Bonds: Poor, Immigrant, Criminal record, Family. Occupation: Performer
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp. 1 Chain shirt. 1 Darkwood Shield. 1 Masterwork Heavy steel shield. 1 Half-Plate.
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