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NPC Generator

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Advanced [show]


Gerard Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. He is bald on top and has large auburn tufts of hair around his ears. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. He is an amazing painter.

History: Gerard was born the youngest of three triplets. His martial abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Ugly, Addict, Shy. Bonds: Family. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Gerard Carlyle, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 7 (-2)14 (+2)
Skills Animal Handling +0, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 23000 sp.


Social Check DCs


Roger Sherwood, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a long black beard with little hanging trinkets. This brown eyed northerner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His mother raised him in a mountain cabin. Roger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to trick people and travel the world for free.

Motivation: He feels threatened by others; and a rival would like him out of the picture

Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Poor, Nature, Criminal record. Occupation: Dilettante

Voice: Hard of hearing, loud

Attributes [hide]

Roger Sherwood, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)12 (+1) 10 (+0)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gilbert Northcott, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears black painted combat armor at almost all times. He wears his silver hair up in a very large beehive style do. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Confrontational and typically high on some drug or another. He has a small toy that he constantly fidgets with.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Gilbert was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and he wants nothing more than to rejoin the army

Flaws: Ugly, Addict. Bonds: Military. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Gilbert Northcott, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)7 (-2) 12 (+1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 28000 cp.


Social Check DCs


Jocelyn Bristol, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tan vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his left hand. His black hair is drawn into a tight pony tail with a rose scrunchie. His eyes are a pleasant blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He got into the Bookbinder business at a young age. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Bookbinder for hire.

Motivation: Expand his business; and wants to have a good time and be beloved

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: In love, Job. Occupation: Bookbinder

Voice: Spits words with contempt

Attributes [hide]

Jocelyn Bristol, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)5 (-3) 12 (+1)12 (+1)
Skills Arcana -1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Wymar Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears a green tunic with black highlights, and long blue pants that bunch up around his shoes, and carries shields. He has styled his golden hair well, parting it to the right. This violet eyed westerner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the west to a Servant, Wymar learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Fighting, Entrepeneur. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Servant

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Wesley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 12
Languages Common, Infernal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 13000 cp. Lapis lazuli (10 gp). Moonstone (60 gp). Smoky quartz (60 gp).


Social Check DCs

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