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NPC Generator

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Advanced [show]


Everard Huckabee, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair, when down, is lengthy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic, Shy. Occupation: Blacksmith

Voice: Scottish accent

Attributes [hide]

Everard Huckabee, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 16 (+3)7 (-2) 11 (+0)10 (+0)
Skills Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 80 pp.


Social Check DCs


Ralf Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He never wears the same outfit twice, unless he absolutely has to.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered poetry. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic. Flaws: Depressed. Bonds: Immigrant, Attractive, Rich. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Ralf Garrick, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)8 (-1) 16 (+3)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Cory Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a deerstalker hat to hide his balding. His eyes, though not visible through his cowl, are green.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Joker, Fighting. Flaws: Secretive, Antagonistic. Bonds: Attractive. Occupation: Brewer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cory Radcliffe, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)16 (+3) 11 (+0)11 (+0)
Skills Insight +2, Religion +5
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gomory Dalton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has moderate length silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has always had a great fascination with Human culture. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: When he was but 8 years old his parents immigrated from the east. He moved out north to avoid the crime he committed. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Racist. Bonds: Rich, Attractive, Criminal record, Immigrant. Occupation: Spy

Voice: Dark and ominous

Attributes [hide]

Gomory Dalton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Clerebold Hartford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. With bright white hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. He has a small toy that he constantly fidgets with.

History: Born in the south to a Architect, Clerebold learned a great deal about his father's area of expertise. Cursed with lycanthropy at a very young age, Clerebold has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Flaws: Addict, Disease. Bonds: Slave, Job, Enemies. Occupation: Architect

Voice: Mumbles to self between sentences

Attributes [hide]

Clerebold Hartford, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)14 (+2) 13 (+1)14 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Violet garnet (900 gp). Alexandrite (900 gp). Blue star sapphire (400 gp). Tourmaline (40 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Buckler.


Social Check DCs

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