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Advanced [show]


Ralf Elton, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. He has black hair. His violet eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Ralf studied abroad. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a animal trainer and was forced into it by his family

Ideals: Gifted. Flaws: Shy, Secretive. Bonds: Adventurer, Family. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

Ralf Elton, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kyle Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered brown stockings. His golden hair is cut jaggedly and amateurishly. His eyes are violet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a font of random trivia from the lore and stories he has discovered

History: Kyle was born in the east. At a young age he loved to build and create. One day when Kyle was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Kyle was heart-stricken from the event, and his father started working long hours to provde for them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is wracked by social anxiety; and wants to raise his children well

Ideals: Persistence, Logical. Flaws: PTSD, Fearful. Bonds: Family. Occupation: Shoemaker

Voice: Jamaican accent

Attributes [hide]

Kyle Wheatley, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)16 (+3) 7 (-2)10 (+0)
Skills Perception +0, Stealth +4
Senses Passive Perception 14
Languages Common, Auran, Giant, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Godfrey Fidget, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears red cloth garments or leather armor. He has done his best to style his auburn hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his sister before him, after school he went straight into learning to become a Carter. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To be a Animal Trainer again; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Poor, Job. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Godfrey Fidget, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills Performance +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Rhodochrosite (9 gp). Peridot (50 gp). White pearl (140 gp). 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Wymar Gresham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has dyed his greying black hair a little too much giving a sharp black color. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a xeno-phobe, disliking non-Humans.

History: Wymar was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to travel the world and help people.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Racist. Bonds: Religious, Job, Family. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Wymar Gresham, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 6 (-2)17 (+3)
Skills Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Wymar Soames, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is renowned for his bright white suits and hats. His silver hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Wymar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Wymar's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Impulsive, Disease, Antagonistic. Bonds: Religious, Enemies. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Soames, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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