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NPC Generator

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Advanced [show]


Ralf Tindall, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears dull blue sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His brown hair is smooth and relatively long. His fierce violet eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He also hits on women, regardless of circumstances.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Over the years he perfected his riding and shooting skills. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love; and to settle down with his crush

Ideals: Joker. Bonds: Poor, Has a crush, Military, Nature. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Ralf Tindall, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Aquan, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Reynard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a well pressed and immaculate suit (or dress). His blonde hair is matted, messy, and big. His thin eyebrows rest above his beady blue eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Ugly, Emotional. Bonds: Religious, Poor. Occupation: Slave Trader

Voice: Switch between two voices

Attributes [hide]

Reynard Wilberforce, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Draconic, Abyssal, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Randal Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His deerstalker hat is riddled with cuts and holes. He has several tiny emerald earrings on each ear.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He misses his home and complains about the freezing weather, even in summer.

History: His father raised him in a mountain cabin. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Ugly. Bonds: Rich, Immigrant, Nature, Debt. Occupation: Masseuse

Voice: Soft and mumbly

Attributes [hide]

Randal Harrington, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 14 (+2)8 (-1)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2300 sp. Solid gold idol (700 gp). Solid gold idol (700 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Ernest Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with top hat, and sports empty pouches on his belt. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Eccentric and domineering, Ernest will drive conversation. He is a logical person and will generally grow upset if things defy logic and science.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and he is content

Ideals: Extrovert, Logical. Flaws: Mundane. Bonds: Nature, Immigrant. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Ernest Thorpe, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)14 (+2) 17 (+3)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


William Browning, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports tan clothing, slightly heavier than average wear. His hair is blonde and very short. His green eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Barber business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and he is compelled to act according to his religious beliefs

Flaws: Insane. Bonds: Job, Slave, Adventurer, Religious. Occupation: Barber

Voice: Raspy

Attributes [hide]

William Browning, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 16 (+3)10 (+0)
Skills Athletics +4, Investigation +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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