Heward Conway, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a simple grey robe with black stripes complete with hood. He keeps his red hair in a pixie cut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a small toy that he constantly fidgets with.
History: Heward lived on a farm with his mother, near the main road leading to a nearby town. Heward was born on a far western island where he grew up under the tutelage of his mother, an expert Courier. He's since become an addict/alcoholic.
Motivation: To find somewhere to settle down; and to reunite with his absent mother
Flaws: Sensitive, Addict, Mundane. Bonds: Family, Immigrant. Occupation: Courier
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 6 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Ernest Tindall, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'10" and wears tight fitting clothing which further accentuates his frame. His brown hair is heavily combed to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ernest is combative with any and all who dare try his patience in the slightest.
History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is terrified, and will act out of fear; and wants to open a new tavern
Ideals: Justice. Flaws: Selfish, Disease. Bonds: Attractive, Poor, Nature. Occupation: Sailor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Malachite (10 gp). Deep blue spinel (600 gp). Tiger eye turquoise (10 gp).
Miles Melancon, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear flannel. He has white hair. This brown eyed southerner is not easily forgotten.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is harsh and unforgiving.
History: He comes from a rich southern family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Miles and his spouse have recently divorced.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he uses money and sex appeal to get what he needs
Flaws: Antagonistic. Bonds: Enemies, Rich, In love, Attractive. Occupation: Miner
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 6 (-2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 5000 cp.
Conrad Lindsey, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'7" and is wearing a long, blue cloak. He keeps his auburn hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His job bores him to no end. He has decided to make it more interesting.
History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He used his abilities to travel the world and help people.
Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and expand his business
Ideals: Philantrophist. Bonds: Job, Adventurer, Criminal record, Mentor. Occupation: Sculptor
Voice: Russian accent
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 10 pp.
Hubert Clifford, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in a clean black cloak covering his clean studded leather. His tied-back hair is black. He has gray eyes.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Hubert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his old friends
Ideals: Artistic, Philantrophist, Impeccable. Bonds: Adventurer, Guardian. Occupation: Carter
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1200 sp.
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Their contribution stands as a beacon of hope for all adventurers!