Drogo Lindsey, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and tan workpants. His shirt is blue, and he wears a heavy tan leather apron most of the time. He has done his best to style his brown hair to look like a famous performer. He is very pretty but has cold, dead eyes.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is obsessed with his god.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. Days after completing his studies, news broke out that his hometown was attacked by illithids. Drogo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: His religion dominates his actions; and he wants revenge against illithids
Ideals: Artistic, Gifted. Bonds: Attractive, Religious, Enemies. Occupation: Layabout
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 17000 cp.
Roland Tinley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is styled in orderly dreadlocks. His eyes are likewise gray. His teeth are white and perfect.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is able to make almost anything out of random pieces of junk.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He now mingles about in high society.
Motivation: He has money and likes to spend it; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Terse. Bonds: Rich, Attractive. Occupation: Cartwright
Voice: Boston accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 8 (-1) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 300 gp. 4 Holy water. 4 Smokesticks. 2 Tanglefoot bags. 4 Acid flasks.
Aldous Mori, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of halberds on his belt, each one with a amethyst on the hilt. His long red hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.
History: He was born several months after his mother was called into army service. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Has a crush, Military. Occupation: Herbalist
Voice: Australian accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 7 (-2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 20000 sp. A small bag of saffron. (90 gp). An abacus with copper, silver and gold markers (40 gp). Solid gold idol (1200 gp). 1 Disguise kit. 1 Silk rope. 1 Climber’s kit. 1 Masterwork Musical instrument.
Henry Sutton, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his rapier. His skin is also unnaturally pale. He wears a small hat to hide his balding. He wears large thick round spectacles.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy, self-centered, vain, and jealous.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Henry was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle.
Flaws: Ugly, Depressed, Selfish. Bonds: Military. Occupation: Knight
Voice: German accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1500 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Percival Yardley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is heavily combed to the right. He wears a mask on his face.
Personality: He is mildly Human supremacist, though he does not identify as such. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He became a Interpreter soon after.
Motivation: He has passion for adventuring and risk; and human compassion
Ideals: Optimist. Flaws: Racist. Bonds: Rich, Job, Adventurer. Occupation: Interpreter
Voice: Boston accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 18000 cp. Red spinel (50 gp). Zircon (70 gp). Aquamarine (400 gp).
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