Justin Beitz, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the west to a Fletcher, Justin learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and he has a rivalry with the church that dominates his actions
Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Job, Religious. Occupation: Fletcher
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Light steel shield. 1 Masterwork Light wooden shield.
Adelard Wharton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a violet deerstalker hat and violet clothes. He sports a flattop hair cut. His face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He has worked as a Carpenter like his mother before him.
Motivation: To reunite with his old friends; and he is unsatisfied with his job
Flaws: Ugly, Addict, Disease. Bonds: Slave, Job, Adventurer. Occupation: Carpenter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 sp. 1 Darkwood Shield. 1 Half-Plate.
Raymond Charlton, Male Human [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. He has a brown handlebar mustache and slicked back brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the east to a Carter, Raymond learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: To be a Map Maker again; and he is unsatisfied with his job
Ideals: Disciplined, Joker. Flaws: Insane. Bonds: Attractive, Job. Occupation: Carter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Henry Chester, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears loose pants and a collared shirt complete with sweater beneath his coat, and a wedding ring on his right hand. He has a long red beard with little hanging trinkets. His gray eyes are passionate and lively.
Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.
History: He was born on a small isolated farm. He worked as a nervous Sailor and found it very stressful. He struck the Sailor job and began his own company from there.
Motivation: Balancing his hectic life and new Sailor responsibilities is difficult.
Flaws: Addict, Fearful. Bonds: In love, Nature, Job. Occupation: Sailor
Voice: Stutters
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 46000 sp. Jasper (50 gp). Malachite (16 gp). Star rose quartz (50 gp). 1 Breastplate.
Balimaar Asheton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with wide-brimmed hat. His blonde hair is lengthy. His eyes are blue.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Flattery will make him almost putty in your hands.
History: A powerful necromancer made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has dedicated himself to building a better village for his children.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Athletic. Flaws: Selfish, PTSD. Bonds: Adventurer, Mentor. Occupation: Barkeep
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. Red spinel (90 gp). Obsidian (11 gp).
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