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Advanced [show]


Adelard Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears a white collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born at the edge of vast island. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Nature, Rich. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Adelard Huckabee, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 8 (-1)8 (-1) 12 (+1)12 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Banded agate (9 gp). Sard (50 gp). Amethyst (80 gp). 1 Minor magic item.


Social Check DCs


Hubert Copeland, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of ceremonial daggers on his belt, each one with a amber on the hilt. With bright silver hair and a scraggly beard. He has a dull look in his amber eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born several months after his father was called into army service. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A deep hatred of drow.

Ideals: Fighting. Bonds: Criminal record, Enemies, Military. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

Hubert Copeland, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Godfrey Everly, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and red workpants. His shirt is tan, and he wears a heavy red leather apron most of the time. He is bald on top and has large auburn tufts of hair around his ears. He has a dull look in his gray eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.

History: He got into the Unemployed business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: Further expansion of business.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job, In love. Occupation: Unemployed

Voice: Eastern European accent

Attributes [hide]

Godfrey Everly, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)11 (+0) 17 (+3)14 (+2)
Skills History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 sp.


Social Check DCs


Lance Camden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in an above average manner. He sports a long blonde beard, and similarly colored long hair. He is baby faced.

Personality: He speaks before he thinks and is too direct. He is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To prove his worth to the world; and to unite with his brother

Flaws: Impulsive, Selfish. Bonds: Attractive, Poor. Occupation: Carter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lance Camden, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)16 (+3) 14 (+2)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Gnome, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 40 pp.


Social Check DCs


Peter Marleigh, Male Human [Permalink]

Personal [hide]

Description: This northern man dresses well, wearing red shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. His chestnut hair is cut short. His half smiles and blue eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Peter was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend; and he feels kind of lost in life

Flaws: Depressed. Bonds: Attractive, Poor, Immigrant, Adventurer. Occupation: Stylist

Voice: Sounds elderly

Attributes [hide]

Peter Marleigh, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)13 (+1) 14 (+2)5 (-3)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp.


Social Check DCs

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