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NPC Generator

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Advanced [show]


Frederick Ashton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. He has shaved his head bald. His gray unseeing eyes seem to look past you.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a very good compulsive liar and kleptomaniac.

History: He was born to loving parents in a slum to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To pay off his debts; and he desires power and/or immortality

Flaws: Disease. Bonds: Poor, Criminal record, Adventurer, Debt. Occupation: Scribe

Voice: Dutch accent

Attributes [hide]

Frederick Ashton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)5 (-3) 14 (+2)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Kyle Oakes, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears dull red sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His clothes are grease stained in places. His Stetson hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He is an amazing painter.

History: When he was but 4 years old his parents immigrated from the east. After coming to the age of reason, Kyle took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying sister.

Motivation: He is terrified, and will act out of fear; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Sellsword

Voice: Low rumbling, strings words together

Attributes [hide]

Kyle Oakes, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)9 (-1) 11 (+0)17 (+3)
Skills Persuasion +5, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 26000 cp. 1 Minor magic item.


Social Check DCs


Richard Melancon, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. His golden hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is afraid of women and trembles around them

History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants a kiss; and he would like to get married and retire

Flaws: Shy, Insane. Bonds: Nature, Has a crush. Occupation: Locksmith

Voice: High pitched, excited

Attributes [hide]

Richard Melancon, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills Medicine +4, Nature +5
Senses Passive Perception 12
Languages Common, Undercommon, Giant, Terran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp.


Social Check DCs


Clerebold Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears bulky tan painted plate armor. He has no hair. His blue eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Clerebold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His parents moved while he was still in utero so he is the first generation to be born here. Clerebold was born on a far southern forest where he grew up under the tutelage of his father, an expert Fletcher. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Forgetful. Bonds: Immigrant. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

Clerebold Ainsworth, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)11 (+0) 14 (+2)8 (-1)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


William Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He has done his best to style his white hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He receives visions of the future at random moments

History: William hails from a village terrorized by giants. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After months of barely getting by, William managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Many giants want him driven away.

Ideals: Optimist, Gifted. Bonds: Rich, Enemies, Criminal record. Occupation: Laborer

Voice: Stutters

Attributes [hide]

William Berkeley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)9 (-1) 12 (+1)11 (+0)
Skills History +1, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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