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NPC Generator

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Advanced [show]


Lewis Weston, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his red hair in a flapper bob. His half smiles and green eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Lewis will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Lewis studied abroad. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A deep hatred of dire rats; and to be a spice merchant again

Ideals: Extrovert, Gifted. Bonds: Attractive, Job, Enemies. Occupation: Glassblower

Voice: Forgets to breathe while speaking

Attributes [hide]

Lewis Weston, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)16 (+3) 16 (+3)13 (+1)
Skills History +5, Insight +5
Senses Passive Perception 13
Languages Common, Auran, Celestial, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 14000 cp.


Social Check DCs


Solomon Rutland, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a pastel shirt with thin black vertical stripes and tan pants. His golden hair is drawn into a tight pony tail with a skull scrunchie. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.

History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Ideals: Optimist, Persistence. Bonds: Adventurer, Criminal record. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Solomon Rutland, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)14 (+2) 9 (-1)14 (+2)
Skills Athletics +1, Performance +4
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 2900 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


John Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He carries with him a set of monstrous two handed axes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is brown and curly. His skin is flawless and his blue eyes scan people very quickly.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He was always very intelligent and has formed a secret society of specialists.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Job, Military. Occupation: Masseuse

Voice: Spits and sputters

Attributes [hide]

John Milton, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Roger Beitz, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has a large red mantle and cape that has been intricately interwoven into his brown robe. His long golden hair reaches down to his waist. His blue eyes are slightly larger than normal.

Personality: Abrasive and pushy, he has a hard time making friends. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in the south to a Sailor, Roger learned a great deal about his father's area of expertise. He worked as a nervous Sailor and found it very stressful. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: To end his boredom; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Mundane. Bonds: Criminal record, Job. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Roger Beitz, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 18 (+4)13 (+1)
Skills Athletics +3, Stealth +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1200 sp. 4 Holy water.


Social Check DCs


Gerald Winchester, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple violet robe with tan stripes complete with hood. His brown hair and beard is wavy and long. His violet eyes dart from person to person.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. As long as the job gets done he does not care how it got done.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He feels kind of lost in life; and many dire rats want him driven away

Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Enemies, Rich. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Winchester, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 13000 sp. Violet garnet (700 gp). Chrysoprase (70 gp). Star ruby (600 gp). 1 Minor magic item.


Social Check DCs

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