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NPC Generator

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Advanced [show]


Charles Haley, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this western man is generally well dressed albeit a few years behind the times. His white hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Barber born in the past three hundred years. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born into a rich family. His childhood dream was to be a Blacksmith, but he was a colossal failure. He now owns his own business.

Motivation: Money/treasure; and balancing his hectic life and new barber responsibilities is difficult

Ideals: Athletic, Artistic. Bonds: Attractive, Job, Rich. Occupation: Barber

Voice: Relaxed voice

Attributes [hide]

Charles Haley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)6 (-2) 13 (+1)13 (+1)
Skills Acrobatics +3, Arcana +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0

Possessions: Rhodochrosite (11 gp). Golden yellow topaz (500 gp). Amethyst (150 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Tim Burton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long auburn hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the north. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Animal Trainer

Voice: Smooth and feminine

Attributes [hide]

Tim Burton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 16 (+3)11 (+0) 16 (+3)11 (+0)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 2 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Drogo Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a violet wide-brimmed hat and violet clothes. His hair is golden and curly. His brown eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the north to a Junk Dealer, Drogo learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He became a Junk Dealer soon after.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Ugly, Addict, Impulsive. Bonds: Job. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Drogo Melancon, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)12 (+1) 17 (+3)11 (+0)
Skills Intimidation +2
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2600 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Justin Sherwood, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is dressed in a clean green cloak covering his clean studded leather. He wears a broad hat to hide his balding. His eyes are violet and catlike.

Personality: He dislikes all the random violence that takes place in the south. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a pair of adventurers, Justin grew up listening to his father's many stories. His childhood dream was to be a Stableman, but he was a colossal failure. He tends to his Stylist job now, and dutifully fulfills any obligations he has.

Motivation: He wants to meet his childhood hero; and wants to have a good time and be beloved

Ideals: Pacifist, Optimist. Bonds: In love, Adventurer, Job. Occupation: Stylist

Voice: Creaky witch voice

Attributes [hide]

Justin Sherwood, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Old masterpiece painting (500 gp). Fire opal pendant on a fine gold chain (500 gp).


Social Check DCs


Gunter Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of the four houses of cards on his torso. His hair is brown and very short. His green eyes dart from person to person.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the north to a Masseuse, Gunter learned a great deal about his mother's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.

Motivation: Find a way to reverse the transformation of his brother; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Nature, Family. Occupation: Masseuse

Voice: Scottish accent

Attributes [hide]

Gunter Cumberbatch, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp.


Social Check DCs

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