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NPC Generator

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Advanced [show]


Trym Bentham, Male Human [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. His tied-back hair is golden. His blue eyes peer out from beneath his wide-brimmed green hat.

Personality: Confrontational and typically high on some drug or another. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his sister's freedom.

Motivation: He is content; and wants to raise his children well

Flaws: Addict, Antagonistic, Mundane. Bonds: Mentor, Family. Occupation: Glassblower

Voice: Pronounces O like U

Attributes [hide]

Trym Bentham, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)17 (+3) 17 (+3)12 (+1)
Skills Medicine +5, Nature +5
Senses Passive Perception 13
Languages Common, Auran, Sylvan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


William Bradley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. He keeps his long auburn hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's repulsed by the pc

Ideals: Disciplined, Opinionated. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

William Bradley, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +4, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerard Harley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an entirely red suit with black socks and a vest with buckled shoes. His hair is long and red with streaks of white, and is pulled back with small red clips. His beard is white, braided, and well cared for. His ears are large.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gerard was born the youngest of three triplets. He helped his father out around the business and became quite the natural. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Junk Dealer, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his sister

Flaws: Ugly, Antagonistic. Bonds: Mentor, Family, Job. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

Gerard Harley, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)10 (+0) 16 (+3)14 (+2)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Alexandrite (300 gp). Malachite (8 gp). Alexandrite (300 gp). 1 Minor magic item.


Social Check DCs


Lance Digby, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He usually wears his pastel robe and has his longbow always slung over his shoulder. He is an epitome of beauty. His hair is cut close to his head. He has a tattooed face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Lance was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Barber

Voice: Raspy

Attributes [hide]

Lance Digby, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)6 (-2) 11 (+0)11 (+0)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Jasper (30 gp). Black pearl (800 gp). Citrine (30 gp). Eye agate (5 gp).


Social Check DCs


Miles Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with blue socks and a vest with buckled shoes. His brown hair is singed and shortened. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is skeptical of what others tell him and is slow to trust.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 16th year, his parents were killed by a gnolls raid, leaving Miles alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Actor

Voice: Italian accent

Attributes [hide]

Miles Tenley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 8 (-1)14 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp.


Social Check DCs

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