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NPC Generator

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Advanced [show]


Henry Thorpe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. His chestnut hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He hasn't been sleeping well lately.

Motivation: To be a Miller again; and he is unsatisfied with his job

Flaws: Insomniac, Disease. Bonds: Attractive, Job, Has a crush. Occupation: Doctor

Voice: Excited and jittery

Attributes [hide]

Henry Thorpe, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 8 (-1)14 (+2) 11 (+0)14 (+2)
Skills History +4, Stealth +0
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 200 gp. 1 Bullseye lantern. 1 Masterwork Artisan’s tools. 1 Disguise kit.


Social Check DCs


Hugh Radcliffe, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has hazel eyes and a brown hat with a tan feather.

Personality: Stoic and calm, he prefers to meditate than take action. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Impulsive, Insomniac. Bonds: Poor, Nature, Job. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Hugh Radcliffe, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 7 (-2)15 (+2)
Skills Medicine +0, Nature +4
Senses Passive Perception 8
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Anselm Alton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a yellow suit, white shirt, and grey tie. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: Anselm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with his god.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A gifted student he started as a Map Maker, but he got bored and became a Jeweler. He struck the Jeweler job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Religious, Job. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Anselm Alton, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)8 (-1) 9 (-1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Kody Brandon, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has a long brown beard with little hanging trinkets. He is baby faced.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Sold as a small child to a necromancer, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He has achieved small success as a Courier.

Motivation: An old rival family wants him found; and further expansion of business

Flaws: Emotional. Bonds: Criminal record, Mentor, Job, Family. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

Kody Brandon, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)5 (-3) 15 (+2)12 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Ernest Kelsey, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a green suit, grey shirt, and tan tie. His red hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He would rather hide behind his crafts than deal with other people.

History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He struck the Barber job and began his own company from there.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Artistic. Flaws: Shy. Bonds: Job, Rich. Occupation: Barber

Voice: Forgets to breathe while speaking

Attributes [hide]

Ernest Kelsey, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)10 (+0) 10 (+0)10 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Blue quartz (4 gp). Chrysoberyl (50 gp).


Social Check DCs

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