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Advanced [show]


Hubert Myerscough, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and likes to wear ponchos typically of a light blue in addition to tight pants. He is bald on top and has large brown tufts of hair around his ears. His ears are large.

Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hubert took refuge in the old dungeon and found the beat up scythe and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Gifted, Persistence. Flaws: Ugly, Disease. Bonds: Nature, Adventurer. Occupation: Weaver

Voice: Deep voice with rolling R's

Attributes [hide]

Hubert Myerscough, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Sylvan, Aquan, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Sapphire pendant on gold chain (800 gp).


Social Check DCs


Hugh Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue tunic with violet highlights, and long green pants that bunch up around his shoes. He carries with him a set of tridents on his belt, each one with a topaz on the hilt. With a patchy brown beard and wild brown hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Hugh isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Hugh never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Optimist, Artistic. Bonds: In love, Slave. Occupation: Brewer

Voice: Irish accent

Attributes [hide]

Hugh Merton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Alex Walpole, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. He wears his golden hair down. His hazel eyes lackadaisically let the world flow into them.

Personality: Alex hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the east his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Poor, Criminal record. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Alex Walpole, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)17 (+3) 11 (+0)12 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Bertram Mitchell, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, red, dusty cloak. He wears a colorful flower in his silver hair. He has green eyes and a red hat with a pastel feather.

Personality: He likes to make people angry or surprised. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city he treasured whatever gifts he got. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Human compassion.

Ideals: Athletic, Logical. Flaws: Antagonistic, Racist. Bonds: Attractive, Poor. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Bertram Mitchell, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Clerebold Law, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a white vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has done his best to style his brown hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: Clerebold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born several months after his father was called into army service. His childhood dream was to be a Shipwright, but he was a colossal failure. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: Further expansion of business.

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Military. Occupation: Slave Trader

Voice: Sore throat, cough

Attributes [hide]

Clerebold Law, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 6 (-2)16 (+3) 16 (+3)11 (+0)
Skills Nature +5, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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