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NPC Generator

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Advanced [show]


Arnold Pickering, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His auburn hair is long and unkept. His blue eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a minor phobia of water and hates getting wet.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture.

Flaws: Ugly, Antagonistic, Fearful, Disease. Bonds: Rich, Criminal record. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Arnold Pickering, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Anselm Rutherford, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and likes to wear yellow tank tops with brown pants. His right hand appears badly burned and disfigured. With a patchy white beard and wild white hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He is almost excessively polite to everyone, even when angry. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his father. His father took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Performer

Voice: Uses sign language

Attributes [hide]

Anselm Rutherford, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)11 (+0) 9 (-1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Eye agate (6 gp).


Social Check DCs


John Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a blue coat over a tan low-cut shirt, and a feathered hat upon his head. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He will rave to anyone who will listen. He is a ruthless business man, a trait he acquired from his father.

History: He is a Deep Scion in disguise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Entrepeneur. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

John Ramsey, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gunter Windsor, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tattered old clothes. He has a blonde handlebar mustache and slicked back blonde hair. His eyes, though not visible through his cowl, are hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a xeno-phobe, disliking non-Humans.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and a deep hatred of illithids

Ideals: Passionate. Flaws: Ugly, Racist. Bonds: Religious, Enemies. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Gunter Windsor, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)15 (+2) 16 (+3)3 (-4)
Skills Deception -2, Religion +4
Senses Passive Perception 13
Languages Common, Celestial, Aquan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Smoky quartz (40 gp). Banded agate (10 gp).


Social Check DCs


Charles Law, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of the sun god around his neck, and a shortspear on his belt. His moppish silver hair is in a traditional bowl cut. His eyes are a pleasant gray.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Charles studied abroad. He was an athlete and attended two major summer competitions. He never won. He was granted psionic powers by his dying brother.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Fighting, Athletic, Artistic, Gifted. Flaws: Fearful. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

Charles Law, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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