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Advanced [show]


Robert Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy green suit. He has a penchant for wearing a ring with an oversized opal on his left hand. His white hair is smooth and relatively long. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born at the edge of vast forest. Through the years after Robert was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Robert's father didn't care for him much, and the feeling was mutual. He has worked as a Hunter like his father before him.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Family, Nature. Occupation: Hunter

Voice: Spits words with contempt

Attributes [hide]

Robert Kitchur, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)12 (+1) 14 (+2)9 (-1)
Skills Athletics +3, History +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2200 sp.


Social Check DCs


Raymond Hadley, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a long, green cloak, he is not a threatening figure. His hair, while still mostly silver, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a very good compulsive liar and kleptomaniac.

History: He was born to loving parents in a slum to the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has achieved small success as a Architect.

Motivation: Several ex partners dislike his way of doing things and want revenge; and seeks redemption

Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Poor, Job, Enemies. Occupation: Architect

Voice: Sleepy voice

Attributes [hide]

Raymond Hadley, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Stealth +0
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: Embroidered and bejeweled glove (1000 gp). 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Chad Abram, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He wears a small hat to hide his balding. He has several tiny amber earrings on each ear.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He works hard and plays hard.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Hedonist. Bonds: Rich, Immigrant. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Chad Abram, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 5 (-3)10 (+0) 15 (+2)7 (-2)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Trey Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is smooth and relatively long. His brown unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Trey has worked very hard to control his curse. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Athletic. Flaws: Disease, Antagonistic. Bonds: Rich. Occupation: Apothecary

Voice: Boston accent

Attributes [hide]

Trey Kinsley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Manfred Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull violet sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His tied-back hair is black. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He does not trust anyone and sleeps with one eye open.

History: Manfred lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He became a Servant soon after.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Insomniac. Bonds: Immigrant, Family, Job. Occupation: Servant

Voice: Loud with bravado

Attributes [hide]

Manfred Kenley, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)12 (+1) 13 (+1)6 (-2)
Skills Perception +3, Persuasion +0
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 5000 cp. Lapis lazuli (9 gp). Tourmaline (50 gp). Freshwater pearl (9 gp).


Social Check DCs

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