Gerard Harlow, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He likes to wear ponchos typically of a light brown in addition to tight pants. His whole body is exceptionally muscular. He has no hair. His eyes are amber and catlike.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: The child of southern immigrants he idolized his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.
Motivation: He wants to get laid; and to settle down with his crush
Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Immigrant, Has a crush, Military. Occupation: Servant
Voice: Raspy
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Randal Radcliffe, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light tan in addition to tight pants. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Randal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to loving parents in a slum to the east. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in mace use. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Enemies, Poor, Family. Occupation: Dyer
Voice: Boston accent
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Azurite (4 gp). Sard (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Chad Beckwith, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long golden beard with little hanging trinkets. He has a dull look in his gray eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Money/treasure.
Flaws: Shy. Bonds: Rich, Attractive, Family. Occupation: Interpreter
Voice: Whispers
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 17 (+3) | 8 (-1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Infernal, Terran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Red spinel (140 gp). Jade (140 gp). Freshwater pearl (12 gp).
Odo Blackwood, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he prefers to wear flannel. His red hair is lengthy. His eyes, though not visible through his cowl, are hazel.
Personality: He is irascible and easily irritated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: The child of northern immigrants he idolized his father. In his 16th year, his parents were killed by a goblins raid, leaving Odo alone in the world. After a stint in an orphanage, he was adopted. He left for the north, certain he would find work there.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture
Flaws: Antagonistic. Bonds: In love, Immigrant, Enemies, Criminal record. Occupation: Fisher
Voice: Raspy
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 5 (-3) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Gerard Acton, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a red cloak and cross-gartered blue stockings. He has a small bristly mustache and wavy red hair. His violet eyes dart from person to person.
Personality: Confrontational and typically high on some drug or another. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the west his family was never financially stable. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: A need for knowledge about a nearby landmark; and to get a good night's sleep
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Mason
Voice: Raspy
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 27000 cp. Aquamarine (700 gp). Peridot (60 gp). 1 Minor magic item.
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