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NPC Generator

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Advanced [show]


Trey Clifford, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a black handlebar mustache and slicked back black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He misses his home and complains about the freezing weather, even in summer.

History: Trey was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Bookbinder. He has achieved small success as a Bookbinder.

Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult.

Ideals: Impeccable. Bonds: Attractive, Immigrant, Job. Occupation: Bookbinder

Voice: Indian accent

Attributes [hide]

Trey Clifford, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Sleight of Hand +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 9000 sp.


Social Check DCs


Nicholas Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes lackadaisically let the world flow into them.

Personality: Nicholas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Athletic, Extrovert. Bonds: Adventurer, Slave. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Nicholas Wedgwood, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)15 (+2) 12 (+1)8 (-1)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Tim Davenport, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has wavy auburn hair. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Tim lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Locksmith, but he was a colossal failure. He inherited the family business which he has now maintained for 12 years.

Motivation: To end his boredom; and he has a rivalry with the church that dominates his actions

Flaws: Mundane. Bonds: Religious, Family, Job. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Tim Davenport, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)8 (-1) 12 (+1)10 (+0)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Azurite (15 gp). 1 Masterwork Thieves’ tools. 1 Small steel mirror.


Social Check DCs


Theodoric Lindsey, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He sports grey clothing, slightly heavier than average wear. His silver hair has been sun bleached extensively. His face is scarred and worn.

Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of gnolls once and for all.

History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Many gnolls want him driven away.

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Poor, Family. Occupation: Baker

Voice: growls and snarls, animalistic

Attributes [hide]

Theodoric Lindsey, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 4 (-3)13 (+1) 16 (+3)7 (-2)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2800 sp. 1 Everburning torch. 3 Alchemist’s fire. 2 Holy water.


Social Check DCs


William Kitchur, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is red and curly. His eyes are gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the south to a Barrister, William learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and balancing his hectic life and new barrister responsibilities is difficult

Flaws: Antagonistic, Racist. Bonds: Rich, Military, Job. Occupation: Barrister

Voice: Switch between two voices

Attributes [hide]

William Kitchur, Male Human Fighter 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)8 (-1) 16 (+3)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. Black opal (800 gp). Black opal (800 gp). Alexandrite (600 gp). 1 Full Plate. 1 Breastplate. 1 Chain shirt.


Social Check DCs

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