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NPC Generator

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Advanced [show]


Drogo Walcott, Male Human [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with yellow pants. He is bristling with hidden weapons, mostly morningstars and pickaxes. His small hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Insane, Antagonistic. Bonds: Criminal record, Enemies. Occupation: Detective

Voice: American accent

Attributes [hide]

Drogo Walcott, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)12 (+1) 8 (-1)15 (+2)
Skills Medicine +1, Stealth +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Miles Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. His blonde hair is cut jaggedly and amateurishly. His gray eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the east. Like his father and his sister before him, after school he went straight into learning to become a Carpenter. He struck the Carpenter job and began his own company from there.

Motivation: He has a rivalry with the Church that dominates his actions; and doesn't want to be a carpenter and was forced into it by his family

Bonds: Nature, Family, Immigrant, Job, Religious. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Miles Gracey, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)10 (+0) 17 (+3)15 (+2)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 1300 sp.


Social Check DCs


Gerard Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He keeps his blonde hair in a flapper bob. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of southern immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Shy, Depressed. Bonds: Military, Immigrant. Occupation: Seamstress

Voice: Timid voice

Attributes [hide]

Gerard Stansfield, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)6 (-2) 14 (+2)14 (+2)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Manfred Richie, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, constantly wearing a black suit, violet shirt, and yellow tie. He has a auburn handlebar mustache and slicked back auburn hair. His brown eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Manfred was born with his father's beautiful face. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and to end his boredom

Flaws: Shy, PTSD, Mundane. Bonds: Family, Attractive. Occupation: Butcher

Voice: Thin and wheezing

Attributes [hide]

Manfred Richie, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)12 (+1) 10 (+0)6 (-2)
Skills Insight +2, Performance +0
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 7 Acid flasks.


Social Check DCs


Henry Clapham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Servant. His chestnut hair is cut jaggedly and amateurishly. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He tends to his Servant job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Professionalism, Logical. Bonds: Immigrant, Rich, Job, Adventurer. Occupation: Servant

Voice: Ums and uhs a lot

Attributes [hide]

Henry Clapham, Male Human Fighter 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)18 (+4) 11 (+0)16 (+3)
Skills Nature +7, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Terran, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp.


Social Check DCs

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